Bitsphere's Weblog

… a bitart weblog


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Rush Hour

In 2015 Bitsphere was working on the project “Rush Hour”. Here is the first description as found on the website:

The installation “Rush Hour” renders sound according to image data gathered from a distant camera in public trespassing knots to an array of loudspeakers in an exhibition space in real time.

Intended for an outdoor installation the receiving unit may be installed in closed spaces too. This piece deals with the displacement of perception transformation of surveillance data and tracking of movement in formerly public spaces.

The detailed project description will be published later on.

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Finished the Muses Ringtone Cicle

All the muses ringtones are online now. Check it out at Soundcloud:


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Jsocialcloud – Why it is cool to publish code

cloud2014In September ’14 Bitsphere published a small Javascript work on http://sourceforge.net/projects/jsocialcloud/.  The published code lets coders embed links to various social media accounts as images floating in a div. Please visit http://bitsphere.ch/bitsphere/index.php?id=23&L=0 for an example implementation of the code.

This is the first code piece Bitsphere published and it let to several insight about coding. To share some of them with you will find a short list in the next paragraph:

  1. To publish code forces to format the code in a very proper way.  It forces the programmer to go over the code several times and keep the comments and the styling proper. This fact alone should make publishing source code to a public site a part of tech education
  2. Package management is not that easy ( at least at Sourceforge ). When altering a file after publishing the .zip file the .zip needs to be redone too. This sounds trivial but somehow slows down fast modifications. So if you publish make sure that you plan some time for the publishing itself.
  3. To have code on line is cool. People may convince themselves of the capabilities at Bitsphere and a sample work – though a small one – is always at hand when discussing achievements and former results which tends to stay in a much more abstract level whitout even a link to accomplished work. (This may help in job interviews).
  4. Things never are perfect. Bitsphere always thinks of some changes that will come in a next release though at some point release 1.0 has to be declared as finished. Then it comes to your proper project management that you keep track of the next steps to be done.

 

If you look for a add-on for your homepage check back the code at the link at top and leave a comment about your experience!


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New site design on this blog

Just announcing that the Bitsphere Blog switched to another more mobile friendly theme called “Yoko”. Maybe it is a tribute to Yoko Ono? She is still active: Here is her soundcloud account:

Feel free to share your experience with this theme in the comment box!


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3 Lessons learned from publishing the sounds Muses I-IV

As you will find on http://bitsphere.bandcamp.com as well as http://soundcloud.com/bitsphere-sounds there are already 4 of the Muse ringtones online. Bitsphere will publish the other 5 to come in the next few months. Lessons learned so far:

  • Even with good preparation and a blog schedule there is always something incoming distracting us from publishing especially on social media
  • The sounds break with the style used in all the other ring tones before – the outcome is not clear yet but it definitely attracted another audience on soundcloud
  • Not only huge companies but also niche player re-use user generated content to generate traffic on their site by liking, retweeting or whatever is possible on your preferred site. So far it is a win-win situation by Bitspheres point-of-view.

Please follow the bitsphere soundcloud account to stay up to date with the muses project!


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bitsphere.ch – New Site Design and Typo3 Backend

timelessDuring the quiet days around the end of the year bitsphere.ch got the new site design promised in January 2013. The site is running with a Typo3 backend which makes it easier to change and add content. Typo3 – especially typoscript – is not that easy to handle but rewards with robustness and a lot of possibilities to tailor the software for specific purposes. As by now there is no intention to move this blog away from wordpress.com since the people here have done a great job in the last years, the .com site is regularly updated by the stuff and Bitsphere may use the new features immediately. Furthermore wordpress.com has a rather good integration in social networks. Anyways Bitsphere is happy to have a new home so check it out and leave your comments here at the blog!


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Musical Biosensor by Marco Donnarumma

note_symbolIn the recent days Bitsphere did some hardware assembling due to the great open source work of Marco Donnarumma called x-th sense. An open hardware project which aims to amplify muscle sounds. The local hardware distributor here in Switzerland offered all the pieces need for the assembly except the “protokit” mentioned in the xth-sense documentation and the sensor is build in less than an afternoon by a newbee to hardware assembling for the on-line documentation is really detailed.

Bitsphere replaced the protokit with a “Hammond Manufactoring 1593KBK Handheld Box”, sawed a piece out of an epoxy fibre-glass labor card (the RE523-LF by Roth Elektronik) which fits in the box and screwed it into the box. That is about the pieces the original kit consists of.

To get the software running was the harder part. It was not that easy to get the required version of puredata extended. Finally it turned out there is a repository for the beta builds with the required versions. Then the directory names mentioned in the x-th sense how-to have to be created on the local disk the very same.

For those interested in readings about body sounds you find an article about biomusic in the Journal of Sonic Studies.